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Assignment: 3D game demon animation

this blog is here to document my progress and research for my "3D game demon animation" module at Thames Valley University. My aim is to illustrate weight, gravity, and motion within a 3D environment. E.g. running, climbing, jumping, lifting, pulling, pushing.

Friday, November 17, 2006

motion capture and animation experiments 3

hammer



Posted by grantegoto at 10:56 am

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please Read from bottom up! as newest posts are at top of page!
Grant Woolley

links

  • Motion Capture Vs Animation
  • Advanced Character Animation
  • Aesop's Fables into the 21 century

Blog Archive

  • ►  2007 (3)
    • ►  January (3)
  • ▼  2006 (17)
    • ▼  November (6)
      • motion capture and animation experiments 4
      • motion capture and animation experiments 3
      • motion capture and animation experiments 2
      • motion capture and animation experiments 1
      • Review of relevant research Motion Capture Vs Anim...
      • A change of direction
    • ►  October (11)

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